McFarlane reveal new Titanfall 2 figures

Electronic Arts and McFarlane Toys announced their partnership to create a series of figures based on Titanfall 2 back in February. IGN managed to get some new up-close images of the figures. For the full album on IGN, click here.


According to McFarlane’s website, these figures will release in September. They will also provide codes that can unlock custom skins and other in-game content. The only figures to have been officially revealed are the 7-inch Jack Cooper, and the 10-inch BT-7274 which includes a 3-inch figure of Jack cooper that can be placed into the opening cockpit of BT.




Titanfall 2 Trailer Impressions

The trailer for both the Multiplayer and the new Single Player mode of Titanfall were released on 12th June. These show off a variety of new features that will be in the final game, such as grappling hooks for pilots as well as six new types of titans. Here’s what I’ve seen in the trailers that look awesome.

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Single Player

If there’s one thing that every Titanfall player complained about from the first game, it was the story which was so obviously well crafted by the game designers, but never told very well in the actual game. Since the original Titanfall was a multiplayer only game, the ‘campaign’ was told through multiplayer missions. Whilst this mechanic has been used before in games such as Brink, it meant that the story was told by very short cinematic moments at the beginning of matches, and through characters explaining what’s going on through small dialogue boxes. It also meant that whether one team won the match or not, that ending was always the same. Since the storyline wasn’t flexible around the actions of the players, it meant that whichever team won the match – IMC or Militia – the outcome was the same.

This time however, Titanfall 2 is set to include a full storyline with a single player campaign. This means the game can finally be played offline for people who don’t have an internet connection or just want to enjoy the more cinematic experience of single-player. The inclusion of this will hopefully sway a whole load more people to play the game.

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From the trailer and other information, we know that the storyline is set a couple of decades after the first game. The Militia are still battling the IMC. The main character is a grunt called Jack Cooper who comes across a dead pilot along with his damaged Vanguard class Titan called BT-7274. Jack and BT must team up to complete the original pilot’s mission. The Titans have evolved from the first game too. They now seem to have an actual sentient A.I. system, rather than the simple “go here, do that” of the previous Titans. It seems like you could possibly have a conversation and a bond with these Titans. The developers have said that in the first game, Titans were very dispensable. In this game, they say that the Titans are far less discardable, so could this mean that each Titan has its own personality – or that each Titian has a personality that can be transferred to the next Titan body after one is destroyed? The fact that BT has its name printed on its body suggests that the Titans really are more like individuals.

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Both Pilots and Titans are revealed to have special abilities. Pilots have a grappling hook that allows them to swing upwards to more strategic positions, or launch themselves over Titans. This was a personal gripe of mine that despite being able to parkour around the map and double jump, it took ages to find a path directly upwards. Under pressure, there was no way of travelling upwards quickly. Whether this makes Pilots too quick to hit however remains to be seen. The grappling hook will most likely be on a cooldown timer of some sort to stop Pilots becoming blurs that whizz past you as you struggle to aim at them.

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Some titans are seen to have a ground smash attack, and others a giant laser blast. These will most likely be the replacement for Cores from the first game. They still seem to have a variety of weapons, as some titans seem to have set purposes such as one which has flame and gas based weaponry. Whether all titans will have set weapons or whether the player can customise their class and weapons remains to be seen.

Titanfall 2 is set to release on October 28, 2016.

Titanfall 2 Teaser Reveal

Titanfall 2 has swords!


A teaser for Titanfall 2 has dropped (no pun intended) which shows some pretty interesting new information. Of course, trailers nowadays (especially pre-rendered cinematics like this one) are often different to the actual game. Think of Halo 5: Guardian’s advertising if you will… Thus all of this is completely speculative and doesn’t actually mean it’ll all be a major part of the game. But anyway, here’s a small summary of what the teaser showed and some speculation.

Spoilers ahead (maybe?)

  • The trailer starts with a jungle environment and some sort of animal life is definitely present. This could mean there will be wildlife that will attack you in the campaign and/or multiplayer, or it could simply be for effect in the trailer.
  • The fact that they are in a wide open looking jungle environment could mean we’ll be seeing some larger maps without the cramped area of building like in some of the DLC maps. Or it could just be something for the trailer.
  • The drop pod in the centre of the screen might represent something from the campaign, or it could similarly be part of a ‘drop pod defence mode’ for multiplayer.
  • The Titan’s legs do look different to any of the other Titans previously. Whether this is because the designs have just been upgraded, or whether we can get our hands on some different types of Titans remains to be seen. To me it looks more streamline – almost like an Anime mech. Personally I hope the designs stay faithful to the original Titanfall mechs rather than go for the full Anime style, but we shall see!
  • Finally the huge part of the teaser… Swords! This is what makes the Titan look more Anime, but swords will have a large impact on the game. These could simply be implemented as more powerful melee attacks, or full out separate weapons. Of course, they could equally just leave these to only be in the campaign, which is what all of this footage seems to be based from.


We eagerly await the release of the full reveal trailer on June 12. As one who very much enjoyed the original Titanfall I hope Respawn Entertainment pull of a big hit, but also that they stay true to their origins without going in another direction.


Thanks for reading!

Titanfall© Microsoft Corporation. ‘Titanfall 2 Teaser Reveal’ was created under Microsoft’s “Game Content Usage Rules” using assets from Titanfall, and it is not endorsed by or affiliated with Microsoft.

Titanfall 2 News


Titanfall (2014) was a large hit with gamers, and was an addictive first person shooter for the Xbox and PC. I was a great fan of it, and was disappointed when the fanbase began to shrink because of Titanfall’s small amount of content in comparison to other games. The game lacked a single-player campaign, and as the game developers stated:

“One of the shortcomings of the first game was we just did not have the mechanism to tell everyone ‘Here’s who you are, here’s where you are and who’s around you,’ we knew all the answers, we just could not deliver it.” 

Titanfall 2 however has been announced to have a singe-player campaign and gritty storyline thanks to an interview with Jesse Stern, lead writer. Woohoo! Titanfall 2 is supposedly going to release late 2016 thanks to information from McFarlane Toys, who have revealed they will be creating a seven inch tall toy line for Titanfall during Winter 2016. McFarlane are well known for their other figures from brands such as Halo and Assassin’s Creed, so this is definitely exciting news.

It has also been rumoured that Titanfall 2 might be developed for multiple platforms by an interview with Vince Zampella, rather than exclusively for the Xbox and PC. This expanse to the PlayStation Market may help widen Titanfall’s fanbase, which can’t be bad for profits.

Jason West and Vince Zampella, the founders of Infinity Ward who developed the popular Call of Duty games, fell out with Activision and went on to create Respawn Entertainment which then developed Titanfall. They certainly seem to be going the extra mile after the original Titanfall was received with such high praise for its unique approach to gameplay with a mix of fast paced ground combat and lumbering Mech fighting. Respawn Entertainment has now established a franchise which will continue to expand and grow. We can only wait and see what additions they make to the upcoming game.


Thanks for reading!

Titanfall© Microsoft Corporation. ‘Titanfall 2 News’ was created under Microsoft’s “Game Content Usage Rules” using assets from Titanfall, and it is not endorsed by or affiliated with Microsoft.